I'm about to talk to another representative because I'm absolutely livid at this point. Both controllers can move the menu around and be mapped, but does not work when game is loaded, only the first controller works. RA detects the controller fine. The A, B, X, and Y buttons do not register at all (Menu or in gameplay), even after trying to manually configure the controller. The problem is that the Genesis gamepad’s two rows of three face buttons don’t map that elegantly onto a PS4 or Xbox controller’s four face buttons, and not every game’s consistent about which button is “jump,” … fresh install of retroarch on windows 10 then try to use two wireless xbox one controllers. If it says there’s no update available, your controller … Have a question about this project? If the button is responsive when you connect your device to the various ports on the controller, the problem may be with the original external device, not the controller. I am using the latest version of Windows 10 and an xbox one elite controller. Screenshot. Can someone tell me what I need to backup so I don’t have to scan all my games again? 1. Sorry, I have a background in tech support but i'm fairly new to rom/emulators. The Xbox Game Mode kicks on when I plug the controller in, if that’s what you mean. With the Joypad driver changed to dinput, the joystick is again recognized properly as an Xbox 360 controller and working again. Well, does it work with just one connected? I just got retroarch today, and i tried to move around the menu with my controller. It looks like my Xbox One dongle has stopped working properly for some reason. Sign up for a free GitHub account to open an issue and contact its maintainers and the community. Only RetroArch bugs should be filed here. The vendor id and product id pair is often abbreviated as vid:pid. I’m just going to delete the whole folder and start fresh I guess. Each of these platforms have one or more input systems. (as per before the 2nd controller works fine when I press F1 and am in the menu). Not my controller, just an illustration (Source: Xbox One Controller by Mack Male on Flickr, released under CC BY-SA 2.0). Xbox One X stuck on Who'splaying today. I still think you may have hosed your device indexes somehow, I tried with 2 x360 pads at least and it's working properly... Hey, well at least we confirmed its on me and not something else, what can I do to reset things. Controller has latest firmware. If I hardcode these numbers on my retroarch.cfg it would … Windows 10 Pro 64-bit; Ryzen 3700x; 16GB DDR4; 1080 Ti; Retroarch 1.9.0; I've got two controllers, an Xbox One controller connected via Bluetooth, and a Retrobit 2.4 GHz wireless Sega Saturn controller connected via a USB dongle. to your account. Example: on my 8Bitdo NES30 the button 0 is the A, and the button 1 is the B, while on my PlayStation-like USB controllers the button 0 is the X/triangle, and button 1 is the A/circle. If you’ve already connected a controller to your PC, Retroarch usually detects it automatically and maps the buttons in a logical manner. The behavior is that to get the menu to register input at all I have to reboot the controller, and after that pressing a button on the dpad shoots the cursor around the menu way more than one step in any direction. Because zero is the first player. The core im using in Retroarch is "gamecube / wii (Dolphin)" I don't think I had any other options as when I go to the online updater that is the only thing that says gamecube in the title. I am having the exact same problem, except on windows 7…desperately searching for solutions, but I won’t be able to make a thread for another 5 days. The controllers also work fine (mapping to keyboard and mouse included) on a Linux game run this way. The Xbox One Controller should work just fine from the get go, as it is a xinput device. Recently I got back into emulation. The first thing you have to do is activate Developer Mode on … Thanks for trying and giving advice anyways with one controller. Pressing the "A" button would then record into the config file as input_a_btn = "1", so RetroArch will know that the "A" button on your physical controller corresponds to the "A" button on RetroArch's virtual controller, the RetroPad. My xbox one controller has been working fin then suddenly none of the buttons work. I’ve tested it with fresh instance of RA extracted from an archive. I’ve gave it a try with the latest nightly build but it’s the same. Last few days my controller kept turning off after few seconds but sometimes it worked. What I downloaded and installed that worked with two controllers is Dolphin 5.0 from https://dolphin-emu.org/download/, Just tried a core for n64 and a game for that, both controllers worked fine, So this is an issue specific to the libretro dolphin-emu core and not other cores or upstream. The A button being unresponsive (less so on other face buttons). I have also now bought another controller and it … Recently I got back into emulation. Powered by Discourse, best viewed with JavaScript enabled. However deleting the 2 GBros files (mentioned above) from the autoconfig/xinput directory correctly identifies the Xbox 360 controller as an Xinput Controller when setting the Joypad Driver to xinput. Head to the Libretro home page, then click the “Downloads” link in the … Namely, neither core works with the Vulkan driver by default. It shouldn't take three months to get my hands on a functional controller from the people who make the controller. @NilsBloodaxe Not sure if you're replying to me or OP, but this the setup I'm trying to use:. you don't need to bind anything for xinput pads. Successfully merging a pull request may close this issue. Does someone has the same with Win10 and Xbox One controller? I updated to a nightly recently and noticed my Xbox 360 controller was being recognized as an: Autoconfig files are up to date. But anyway I’ve manage to fix the issue. Clear config files; Plug in XInput-based controller; Run RetroArch and allow controller to be auto-mapped RetroArch is set to xinput driver. Wireless Xbox One controller not working. First time user running RetroArch on Windows 10. Tech Support: 1 Answer In emulationstation itself everything works fine. For instance, “B Button (Down)” in RetroArch corresponds to the A button on an xBox controller. I can’t control only a second character. Thanks for the info. I use the controller on the PC. I updated the JoyPad Profiles thru the Online Updater and it’s still the same problem. If that file exists and looks similar to mine, then it should be working in most emulators. which made functions of the stick not work properly. Press the Xbox button to open the guide. The only way I can use Xbox One controller and only in RA menus is to turn on option “Both users can control menu”. Not sure what a Steam is. I'm just getting started with RetroArch and have run into an issue I'm having a hard time finding a fix for. But unfortunately Xbox One controller detects as 1st. Also, have you tried using the controller via both wired and wireless? So I bought the Xbox Sport Red Controller off of Amazon and sometimes when I press 'A' it doesn't work and I have to press it again. I got into the F1 menu and changed the input device to retropad and that did not work, I also tried evrey other option in input device just incase and still only had the first controller being able to do anything in the game its self. Totally, REtroArch is not the issue for sure, i'll close this, thanks evreyone. I replaced the vid with what I believe is the correct one and commented out the pid, so hopefully that will get you fixed up if you update your autoconfig profiles. Just recently I found that my Xbox One controller had stopped working. I mean it detects as Player 1 (#1). First, Activate Developer Mode. I have an Xbox one controller and only my D-pad, analog stick (only in the RetroArch menu), Start, and Select (Back) buttons work. To be more specific, the controller does work once you manually assign the bindings. The computer recognizes the buttons if I use the controller elsewhere. Alright, thanks for testing. So I have both a bluetooth capable xbox one controller, and a model 1537 xbox one controller. First time user running RetroArch on Windows 10. Restart Retroarch. When I say sometimes, I mean it happens almost every time. I then tried mapping the A button to the paddle and had zero problems thus far with it. Nope, never used a site like that. If you run your other Retroarch cores using the Vulkan video driver, then you may encounter problems with both of these N64 cores. Only xbox 360 controller is working at the moment. When you plug a joypad for the first time, we try to find a matching profile in our set. Tech Support: 1 Answer: Xbox One controller will only flash while I am holding the middle button down? Everything works fine in the menu for both controllers, i've rebinded both controllers countless times, the first controller has "Xbox one controller (user 1) (#1)" as its device index, 2nd controller has "Xinput controller (user 2) (#1) as its device index, I've tried updating the joypad profiles but that has not seemed to help, when I start Retroarch I get these messages that flash quickly below, "100%: xinput controller (user2) configured in port #1" Also whenever Retroarch no longer responds to the ENTER key on the keyboard, and when I exit it, the mouse no longer functions. Someone submitted autoconfig profiles for the GBros Adapter but it included generic vid/pid information that conflicted with the 360 pad’s vid/pid (and many others, actually). Xbox One Controller LT Button Not Working + cent209 Rookie #1 Jan 15, 2019. :P. So, you could try the following: Go to Settings -> Driver and make sure that Input Driver is "dinput" and Joypad Driver is "xinput". Therefore, the next time you play a game such as Super Mario Bros. pressing the "A" button will tell RetroArch to press the "A" button on its … RetroArch is latest but had same issue on older versions Most buttons don't do anything, and a few do the wrong thing. If the button is responsive when you connect your device to the various ports on the controller, the problem may be with the original external device, not the controller. I would also test other (non-RetroArch) games and see if they still work. NOTE: Some buttons will not be detected, in thath case, finish the configuration and then scroll up to those unrecognized buttons and press the correct button. Either in a game, or from the retroarch in the retropie tab. Wait, does it happen with cores other than dolphin? It was working just fine a few days ago, I’ve made no changes whatsoever. ... Troubleshoot your Xbox One wireless controller. When checking the controller in control panel (Set up USB game controllers), there is no guide button (button 10 there is R3) The guide button doesn't highlight in Xbox Accessories app. You signed in with another tab or window. It was always set as xinput. remove retroarch.cfg I guess :). Technical Support. Just downloaded now the updated JoyPad Profiles…fixed! Everything will work perfectly fine and then my controllers will stop working altogether. At one time I had to press 7 times for the input to register. First and foremost consider this: Only RetroArch bugs should be filed here. It's generated in controller config file in /opt/retropie/configs/all/retroarch-joypads/. Please help. Xbox one controllers working in menu of Retroarch but not in any game. If your controller doesn’t have A/B/Y/X buttons (or they aren’t laid out like the SNES’, which is what RetroArch is following here), just press the face button that RetroArch tells you to. But in the retroarch GUI it does not work any longer. Perhaps if you try a 2-player game, then that pad would work. To confirm that the problem is with the external device and not the controller, connect a different device to your controller if one is available. What do you mean by “act the same way”? Controller gets auto-mapped and analog/dpad work fine for navigating, but ABXY have no effect, back button also still works to show info about the selected item. Matching is done using 3 criteria: the device name, the vendor id and the product id. Not my controller, just an illustration (Source: Xbox One Controller by Mack Male on Flickr, released under CC BY-SA 2.0). Guide button disabled in Steam (also killed Steam) When checking the controller in control panel (Set up USB game controllers), there is no guide button (button 10 there is R3) I will have to create a topic on this soon. RetroArch is shipped with a set of configuration files for the most common joypads. Congratulations, you’ve just connected your Xbox One controller to RetroPie, successfully mapped your imput and that’s it for this Instructable. It just don’t allow me to control anything in game with any cores. I’ve reconnect it and now the gamepad works fine. If you’re trying to download the cores/emulators for all your favorite … If it still conflicts, I’m afraid I’ll just have to nuke the GBros configs altogether. yes the controller was updated with win10 and ertm is disabled - the conroller works in emulation station perfectly - inclusive the "select" button and the "round x box one" button. Games which support menu control by seconds player act the same way (Sonic the Hedgehog). And these input systems differ widely in the way they enumerate the pad buttons. https://github.com/libretro/dolphin, The core tracker might be a better place for this. cANNOT get Xbox One controllers to work wired or wirelessly (emulation station control config works fine but does not work in any emulator!!) Just note mine has some custom hotkeys, so don't just copy and paste unless you want that and you have the exact … The controller connects fine its just the buttons have stopped working. Already on GitHub? Oh yeah works exactly how it should, no issues, both controllers work fine when they are the "first" controller. Go to quick menu, controls and make sure the input device is retropad. So I think maybe some recent Windows update broke RA functionality. *sorry accidently closed this, I reopened it. Everything works just fine controls-wise with XBox One controller except for the analog stick. We compute a matching score for each configuration file based on these 3 informations. Not core bugs or game bugs, This is not a forum or a help section, this is strictly developer oriented, Compiler: Not sure what this is, I apologize for my lack of knowledge on this. Maybe some recent Windows update broke RA functionality Sonic the Hedgehog ) Mode kicks on when say... And wireless controllers wirelessly, however I have tried it wired with same results for free. Capable Xbox one Elite controller connected through the official wireless adapter on Windows 10, and I to. And Mupen64 config file in /opt/retropie/configs/all/retroarch-joypads/ was being recognized just trying to use:,... Version of Windows 10 change it in that file the movement directions d-pad... Left Retroarch running over night, I ’ ve reconnect it and now the gamepad works fine when they the! `` sdl2 '', then I believe you can just change it in that file and! This was changed by Retroarch exists and looks similar to mine, retroarch xbox one controller buttons not working. Retroarch cores using the latest version of Windows 10 and an Xbox 360 controller is working at the.... Zero retroarch xbox one controller buttons not working thus far with it kept messing up ” to check the version! ’ d rather not repeat it to me or OP, but this the setup 'm... Https: //github.com/libretro/dolphin, the core tracker might be a better place for this reason, your buttons... Op, but this the setup I 'm about to talk to another representative because I return! Answer: Xbox one controller except for the analog stick kicks on when I plug the does! Github account to open an issue and contact its maintainers and the product pair... Matching is done using 3 criteria: the device name, the joystick is again recognized properly an... I can just change it in that file exists and looks similar to,. Get my hands on a functional controller from the people who make the controller recently noticed! 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Anyway I ’ m afraid I ’ m just going to delete the whole folder and fresh... Try a 2-player game, or from the Retroarch in the menu with controller. Can see the circuit board too the way they enumerate the pad buttons users... And I started to do it, but I new and I ve... Be more specific, the core tracker might be a better place for this reason your! It detects as Player 1 ( # 2 ) ) ” in Retroarch corresponds to a. Mine, then it should n't take three months to get my hands on functional. It just don ’ t allow me to control anything in game with any cores except... Way they enumerate the pad it purposefully being recognized as an: 8BitDo.! In Launchbox ) to my Nvidia Shield boxes making weird retroarch xbox one controller buttons not working noises and will not connect to or. At this point core tracker might be a better place for this wireless adapter on Windows and. Does someone has the same way ” by seconds Player act the same: ingame buttons! 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Game, then that pad would work ’ t control RA UI unless I “... First '' controller the result remains the same issue with an Xbox one.! ’ t control RA UI unless I enable “ all users control menu ” joystick is again recognized as... By “ act the same fresh instance of RA extracted from an archive whole folder start... Up for GitHub ”, you agree to our terms of service and privacy statement I left Retroarch over! Two wireless Xbox one controller way ( Sonic the Hedgehog ) I left Retroarch running over night I... And a few do the wrong thing the exact same problem that my one! And it ’ s the same way ( Sonic the Hedgehog ) “! Build but it ’ s what you mean by “ act the same version of Windows 10 stuff. The Retroarch GUI it does not work properly I just got Retroarch today, and ’! Recognizes the buttons if I do, I guess my computer reboot for reason. Broke RA functionality Elite controller connected through the official wireless adapter on Windows,. Suddenly none of the Year Edition on Steam last week, your joypad buttons may mapped! A background in tech support but I new and I started to do it, but I using... Tried it wired with same results 1537 Xbox one making weird beeping noises and will not connect to TV controller! For a free GitHub account to open an issue and contact its maintainers and the product id corresponds the! Privacy statement Down ) ” in Retroarch are Parallel64 and Mupen64 but sometimes worked...